Jesse Schell - Visions of the Gamepocalypse.
I attended this talk a little over a month ago and it was one of the best 2 hours I’ve spent listening to someone else in quite some time. In the talk, Jesse Schell discusses the intersection of life and games and how very soon everything we do will be recorded and rewarded. In fact, it’s already happening.
He paints an interesting vision of the future and the many trends that designers and companies are utilizing to make more engaging experiences.
The full video with chapters is posted here.
LIMBO - Beautiful 2D scroller. The trailer for this game is cut perfectly.
Achievements Considered Harmful?
“Since the game industry seems to be careening head first into a future of larding points and medals and cute titles on players for just starting up a video game, I wanted to raise awareness of the large body of research studying the impact on motivation from various types of rewards. Trying to be “fair and balanced”, I delved into what the data show and what they don’t show.”
via Chris Hecker
Source: chrishecker.com
Siftables, the toy blocks that think. I heard about Sifteo when I attended the Gamepacolyspe speech by Jesse Schell last week in San Francisco and finally had a moment to check out their web site. Really cool idea and the potential for learning applications seems almost limitless. It’s going to be interesting to see how they continue to iterate on this new area of human digital interaction.