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The Insanely Great History of Apple
A comprehensive map of Apple products, this print shows every computer released by Apple in the last thirty years, from the original Mac through the MacBook Air.
Print available from Pop Charts Lab
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The Insanely Great History of Apple

A comprehensive map of Apple products, this print shows every computer released by Apple in the last thirty years, from the original Mac through the MacBook Air.

Print available from Pop Charts Lab

    • #apple
    • #design
    • #prints
    • #history
  • 2 weeks ago
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Meaningful Transitions

The purpose of Meaningful Transitions is to illustrate the process of the interaction and the structure of the user interface. They focus on specific events, or clarifying the user’s interaction by animation

An amazing resource to examine the use of  motion graphics in the user interface. 

    • #ui
    • #design
  • 1 month ago
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Ice Typography  via Fubiz
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Ice Typography  via Fubiz

    • #Typography
    • #design
  • 1 month ago
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Type is everywhere

    • #typography
    • #design
  • 4 months ago
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I have always observed that good design can normally only emerge if there is a strong relationship between an entrepreneur and the head of design. 
-Dieter Rams

Via The Telegraph
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I have always observed that good design can normally only emerge if there is a strong relationship between an entrepreneur and the head of design. 

-Dieter Rams

Via The Telegraph

    • #design
    • #apple
  • 7 months ago
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Great write up on the design process applied by Kicker Studio to develop a better tea pot. It always amazes me that people think of design as magic, something that just happens out of thin air. So glad that Kicker actually took the time to document how their particular research and design process works.

We started this project by investigating the ecosystem of tea. Perhaps a  teapot would be our solution, but reframing the ecosystem of making tea  through an emerging technology lens could lead us to something entirely  new and different. We knew it would lead us to understand what it means  to fit into the context of making tea.

Now how can I get one?
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Great write up on the design process applied by Kicker Studio to develop a better tea pot. It always amazes me that people think of design as magic, something that just happens out of thin air. So glad that Kicker actually took the time to document how their particular research and design process works.

We started this project by investigating the ecosystem of tea. Perhaps a teapot would be our solution, but reframing the ecosystem of making tea through an emerging technology lens could lead us to something entirely new and different. We knew it would lead us to understand what it means to fit into the context of making tea.

Now how can I get one?

    • #design
    • #process
    • #product design
  • 7 months ago
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A behind-the-scenes look at the craftsmanship and making of Leica lenses.

    • #photography
    • #design
    • #products
  • 7 months ago
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Gamification of Diapers

As a new parent I have just started the task of purchasing diapers for our daughter. How do you make an unpleasant task more palatable? Gamify it of course.

Both Huggies® Brand and Pampers offer rewards programs that provide payoffs in real-world goods. Both remain more closely on the traditional loyalty side of gamification, and although the differences between the two programs are subtle, there are some key points of interest within each.

via gamification blog

    • #gamification
    • #design
  • 9 months ago
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A full write up on the tools and processes used to develop the Tron Legacy visual effects that includes a large number of beautiful art from the movie. I find it interesting to the read the perspective of the artist and what drove him sweat each pixel.

I take representing digital culture in film very 	seriously in lieu of  having grown up in a world of very badly 	researched user interface  greeble. I cringed during the part in 	Hackers (1995) when a screen  saver with extruded “equations” is used 	to signify that the hacker has  reached some sort of neural flow or 	ambiguous destination. I cringed  for Swordfish and Jurassic Park as 	well. I cheered when Trinity in The  Matrix used nmap and ssh (and so 	did you).

via at jtnimoy
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A full write up on the tools and processes used to develop the Tron Legacy visual effects that includes a large number of beautiful art from the movie. I find it interesting to the read the perspective of the artist and what drove him sweat each pixel.

I take representing digital culture in film very seriously in lieu of having grown up in a world of very badly researched user interface greeble. I cringed during the part in Hackers (1995) when a screen saver with extruded “equations” is used to signify that the hacker has reached some sort of neural flow or ambiguous destination. I cringed for Swordfish and Jurassic Park as well. I cheered when Trinity in The Matrix used nmap and ssh (and so did you).

via at jtnimoy

    • #design
    • #movies
    • #tron
    • #art
  • 10 months ago
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Product Designer, Cyclist, Photographer, Guitarist and New Father.

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